63 is an ephemeral puzzle race game with a unique constraint: only 63 events will ever be played. Working with my friend Adrián, I designed and developed this cross-platform experience from concept to launch.
We are creating puzzles designed to be solved using a mix of intuition, creative Googling (and ChatGPT-ing), and thinking outside the box.
I am the product designer and collaborate with Adrián on puzzle creation, and development across web, iOS, and Android platforms.
The puzzle creating bit is the most fun. We've taken people on some wild rides from researching stocks on NASDAQ to reading some passages on the bible! And while our community is still small, it's thriving and people really love it.
Given the size of our team and the fact that this is a side project, we've put a lot of effort in building 63 in a way that is easily maintainable, automated and scalable. We spend most of our time creating new puzzles and growing the community.
The game is available on iOS, Android and Web. Check it out now!
Though still small, the community is growing and the users really love it. We have very high engagement and people have even created a subreddit to discuss puzzles and solutions. We're really proud of what we've built and we're excited to see where it goes.